Open-world games have been absurdly popular for decades, and they are known for their expansive maps that demand considerable time and effort to complete. Grinding is almost a pillar of the genre, with plenty of RPGs forcing players to devote time to side quests or map events if they want to be able to progress through the story. Even games like Elden Ring and Nioh 3, which do not lock bosses behind level requirements, heavily encourage players to get stronger by completing secondary content.
